Empowered with high mental and spiritual energy, these wizards bring destruction and havoc amongst their foes.The books of old tell of these powerful beings, forging the scriptures and magics of their world into their mind and tools to smite foes with the powers of the heavens. Able to even summon the anger of pure lightning and of the flame, Sorcerers are those which devote their lives to exploit their own strengths.


The master of all mental skills, the Sorcerers are adept in their devastating elemental spells and disabling stunts that could cause disaster if not completely immobilize their foes. They can completely utilize their energy bolt as their primary attack, or use spellguns for faster but weaker damage. They have disabling skills at their advantage, than can stun, blind or even send you to dreamland.

Skill
Description
Acquired Level
CP Consumption
MP
Cooldown
Skill Cost

Energy Bolt
Basic and weakest magic spell of the Sorcerers.
Basic
0
5
1 Second
Free
 
Plus Skill
Description
Acquired Level
CP Consumption
Skill Cost

Strengthen Energy Bolt
Increases attack power of Energy Bolt
10
5
11,700 Gold

Expand
Increases the range of Energy Bolt
20
10
22,400 Gold

Spellgun Shooting
Basic spellgun shooting skill for Sorcerers. Faster but weaker compared to Energy Bolt
Basic
0
1
0.8 Seconds
Free
 
Plus Skill
Description
Acquired Level
CP Consumption
Skill Cost

Strengthen Spellgun
Increases remote attack power of the spellgun
11
4
12,493 Gold

Specialized For High-Level Plants
Increases attack power when attacking high-level plants
25
4
28,350 Gold

Fire Bolt
Magic attack using bullets covered with the fire element
1
5
10
5 Seconds
6,300 Gold
 
Plus Skill
Description
Acquired Level
CP Consumption
Additional MP
Skill Cost

Add Explosion
Causes flame explosion when using Fire Bolt
10
4
15
11,700 Gold

Strengthen Fire Bolt
Increase attack power when using Fire Bolt
13
4
20
14,157 Gold

Ice Bolt
Magic attack using the element of ice bolts
1
5
10
5 Seconds
6,300 Gold
 
Plus Skill
Description
Acquired Level
CP Consumption
Additional MP
Skill Cost

Add Freeze
Freezes opponent when using Ice Bolt
10
4
15
11,700 Gold

Strengthen Ice Bolt
Adds attack power to Ice Bolt
13
4
20
14,157 Gold

Tornado
Makes a water tornado to cause damage to multiple enemies
1
6
40
15 Seconds
6,864 Gold
 
Plus Skill
Description
Acquired Level
CP Consumption
Additional MP
Skill Cost

Strengthen Tornado
Increases the attack power of Tornado
8
4
60
9,408 Gold

Power Magic Bullet
Stronger magic bullet that increases the power of spellgun
2
7
10
5 Seconds
6,864 Gold

Red Drain
Steals target's MP
3
7
5
60 Seconds
7,452 Gold
 
Plus Skill
Description
Acquired Level
CP Consumption
Additional MP
Skill Cost

Increase Steal
Increases amount of MP stolen from opponent
14
5
0
15,028 Gold

Stone Cubic
Drops an angled stone above target to cause a blackout
4
9
100
20 Seconds
8,064 Gold

Recover Aura
Recovers a party member's HP for a certain length of time
4
10
250
30 Seconds
8,064 Gold
 
Plus Skill
Description
Acquired Level
CP Consumption
Additional MP
Skill Cost

Increased Recovery
Further increases the amount of HP recovery or Recovery Aura
15
7
100
15,925 Gold

Light Protection
Creates a protection to reduce all damage for all party members
5
9
400
60 Seconds
8,700 Gold

Magic Missile
Shoots several magic missiles to cause damage to multiple enemies
6
10
35
20 Seconds
9,360 Gold
 
Plus Skill
Description
Acquired Level
CP Consumption
Additional MP
Skill Cost

Strengthen Magic Missile
Increases the attack power of Magic Missile
14
4
25
15,028 Gold

Expand
Increases the range of Magic Missile
20
9
50
22,400 Gold

Cool Shield
Creates a shield to decrease remote damage
7
11
270
10 Seconds
10,044 Gold

Explosive Magic Bullet
Shoots explosive magic bullets using a spellgun to cause damage to multiple enemies
9
10
15
15 Seconds
11,484 Gold

Fire Column
Makes a fire column to cause damage to multiple enemies
11
11
60
25 Seconds
14,105 Gold
 
Plus Skill
Description
Acquired Level
CP Consumption
Additional MP
Skill Cost

Strengthen Flame Column
Increase attack power of Flame Column
17
4
100
17,797 Gold

Teleport
Transfers the user to another location within a certain distance
12
16
300
20 Seconds
14,976 Gold

Sleep
Makes a target fall asleep and stop movement and attacks. Wakes up when attacked
13
8
240
30 Seconds
15,873 Gold

Blind
Makes a target lose sight for a few seconds and disables its remote attacks
13
8
140
40 Seconds
15,873 Gold

Spell Charging
Saves magic power for the following attack
14
13
150
30 Seconds
16,796 Gold